[gd_scene load_steps=2 format=1]

[ext_resource path="res://images/tiles.png" type="Texture" id=1]

[node name="Node" type="Node"]

[node name="tile1" type="Sprite" parent="."]

transform/pos = Vector2( 96, 96 )
texture = ExtResource( 1 )
region = true
region_rect = Rect2( 0, 0, 64, 64 )

[node name="tile2" type="Sprite" parent="."]

transform/pos = Vector2( 224, 96 )
texture = ExtResource( 1 )
region = true
region_rect = Rect2( 64, 0, 64, 64 )

[node name="tile3" type="Sprite" parent="."]

transform/pos = Vector2( 352, 96 )
texture = ExtResource( 1 )
region = true
region_rect = Rect2( 128, 0, 64, 64 )

[node name="tile4" type="Sprite" parent="."]

transform/pos = Vector2( 480, 96 )
texture = ExtResource( 1 )
region = true
region_rect = Rect2( 192, 0, 64, 64 )

[node name="tile5" type="Sprite" parent="."]

transform/pos = Vector2( 608, 96 )
texture = ExtResource( 1 )
region = true
region_rect = Rect2( 256, 0, 64, 64 )


